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546,196 artículos

Año: 2016
ISSN: 0717-5000
Hidalgo-Céspedes, Jeisson; Marín, Gabriela; Lara-Villagrán, Vladimir
CLEI
A correct understanding about how computers run code is mandatory in order to effectively learn to program. Lectures have historically been used in programming courses to teach how computers execute code, and students are assessed through traditional evaluation methods, such as exams. Constructivism learning theory objects to students’ passiveness during lessons, and traditional quantitative methods for evaluating a complex cognitive process such as understanding. Constructivism proposes complimentary techniques, such as conceptual contraposition and colloquies. We enriched lectures of a “Programming II” (CS2) course combining conceptual contraposition with program memory tracing, then we evaluated students’ understanding of programming concepts through colloquies. Results revealed that these techniques applied to the lecture are insufficient to help students develop satisfactory mental models of the C++ notional machine, and colloquies behaved as the most comprehensive traditional evaluations conducted in the course.
Año: 2016
ISSN: 0717-5000
Claro, Maíla de Lima; Santos, Leonardo de Moura; Lima e Silva, Wallinson; de Araújo, Flávio Henrique Duarte; de Moura, Nayara Holanda; Santana, André Macedo
CLEI
The use of digital image processing techniques is prominent in medical settings for the automatic diagnosis of diseases. Glaucoma is the second leading cause of blindness in the world and it has no cure. Currently, there are treatments to prevent vision loss, but the disease must be detected in the early stages. Thus, the objective of this work is to develop an automatic detection method of Glaucoma in retinal images. The methodology used in the study were: acquisition of image database, Optic Disc segmentation, texture feature extraction in different color models and classiffication of images in glaucomatous or not. We obtained results of 93% accuracy.
Año: 2016
ISSN: 0717-5000
Méndez-Porras, Abel; Alfaro-Velasco, Jorge; Jenkins, Marcelo; Martínez Porras, Alexandra
CLEI
Context: Mobile applications support a set of user-interaction features that are inde- pendent of the application logic. Rotating the device, scrolling, or zooming are examples of such features. Some bugs in mobile applications can be attributed to user-interaction features. Objective: This paper proposes and evaluates a bug analyzer based on user- interaction features that uses digital image processing to find bugs. Method: Our bug analyzer detects bugs by comparing the similarity between images taken before and after a user-interaction. SURF, an interest point detector and descriptor, is used to compare the images. To evaluate the bug analyzer, we conducted a case study with 15 randomly selected mobile applications. First, we identified user-interaction bugs by manually testing the applications. Images were captured before and after applying each user-interaction feature. Then, image pairs were processed with SURF to obtain interest points, from which a similarity percentage was computed, to finally decide whether there was a bug. Results: We performed a total of 49 user-interaction feature tests. When manually testing the applications, 17 bugs were found, whereas when using image processing, 15 bugs were detected. Conclusions: 8 out of 15 mobile applications tested had bugs associated to user-interaction features. Our bug analyzer based on image processing was able to detect 88% (15 out of 17) of the user-interaction bugs found with manual testing.
Año: 2016
ISSN: 0717-5000
Aceval, Cristian; Dávalos, Enrique; Franco, Víctor; Barán, Benjamín
CLEI
Network Virtualization is a key technology for the Future Internet, allowing the deployment of multiple independent virtual networks that use resources of the same basic infrastructure. An important challenge in the dynamic provision of virtual networks resides in the optimal allocation of physical resources (nodes and links) to requirements of virtual networks. This problem is known as Virtual Network Embedding (VNE).For the resolution of this problem, previous research has focused on designing algorithms based on the optimization of a single objective. On the contrary, in this work we present a multi-objective algorithm, called VNE-MO-ILP, for solving dynamic VNE problem, which calculates an approximation of the Pareto Front considering simultaneously resource utilization and load balancing. Experimental results show evidences that the proposed algorithm is better or at least comparable to a state-of-the-art algorithm. Two performance metrics were simultaneously evaluated: (i) Virtual Network Request Acceptance Ratio and (ii) Revenue/Cost Relation.The size of test networks used in the experiments shows that the proposed algorithm scales well in execution times, for networks of 84 nodes.
Año: 2016
ISSN: 0717-5000
da Cunha, Ícaro Lins Leitão; Gonçalves, Luiz Marcos Garcia
CLEI
We revisit the visibility problem, which is traditionally known in Computer Graphics and Vision fields as the process of computing a (potentially) visible set of primitives in the computational model of a scene. We propose a hybrid solution that uses a dry structure (in the sense of data reduction), a triangulation of the type Ja 1 , to accelerate the task of searching for visible primitives. We came up with a solution that is useful for real-time, on-line, interactive applications as 3D visualization. In such applications the main goal is to load the minimum amount of primitives from the scene during the rendering stage, as possible. For this purpose, our algorithm executes the culling by using a hybrid paradigm based on viewing-frustum, back-face culling and occlusion models. Results have shown substantial improvement over these traditional approaches if applied separately. This novel approach can be used in devices with no dedicated processors or with low processing power, as cell phones or embedded displays, or to visualize data through the Internet, as in virtual museums applications.
Año: 2016
ISSN: 0717-5000
Cardoso, Ismael Gomes; Mota, Bruno; Barbosa, Jorge Luis Victoria; Righi, Rodrigo da Rosa
CLEI
Even though the use of recommender systems is already widely spread in several application areas, there is still a lack of studies for accessibility research field. One of these attempts to use recommender system benefits for accessibility needs is Vulcanus. The Vulcanus recommender system uses similarity analysis to compare user’s trails. In this way, it is possible to take advantage of the user’s past behavior and distribute personalized content and services. The Vulcanus combined concepts from ubiquitous computing, such as user profiles, context awareness, trails management, and similarity analysis. It uses two different approaches for trails similarity analysis: resources patterns and categories patterns. In this work we performed an asymptotic analysis, identifying Vulcanus’ algorithm complexity. Furthermore we also propose improvements achieved by dynamic programming technique, so the ordinary case is improved by using a bottom-up approach. With that approach, many unnecessary comparisons can be skipped and now Vulcanus 2.0 is presented with improvements in its average case scenario.
Año: 2016
ISSN: 0717-5000
Carranza-Rojas, Jose; Mata-Montero, Erick
CLEI
In the last decade, research in Computer Vision has developed several algorithms to help botanists and non-experts to classify plants based on images of their leaves. LeafSnap is a mobile application that uses a multiscale curvature model of the leaf margin to classify leaf images into species. It has achieved high levels of accuracy on 184 tree species from Northeast US. We extend the research that led to the development of LeafSnap along two lines. First, LeafSnap’s underlying algorithms are applied to a set of 66 tree species from Costa Rica. Then, texture is used as an additional criterion to measure the level of improvement achieved in the automatic identification of Costa Rica tree species. A 25.6% improvement was achieved for a Costa Rican clean image dataset and 42.5% for a Costa Rican noisy image dataset. In both cases, our results show this increment as statistically significant. Further statistical analysis of visual noise impact, best algorithm combinations per species, and best value of k , the minimal cardinality of the set of candidate species that the tested algorithms render as best matches is also presented in this research.
Año: 2016
ISSN: 0717-5000
Astudillo, Hernán; Barrios-Aranibar, Dennis; Calderón Ruiz, Guillermo E.; Cancela, Héctor; Clear, Tony; Condori-Fernández, Nelly; Cuadros, Alex; Pinto-Roa, Diego; Simao, Adenilso da Silva; Tirado, Francisco; Tupac, Yván
CLEI
As joint invited editors, we are proud to present the April 2016 and August 2016 issues of CLEIej, which include a number of revised and reviewed versions of the best papers presented at CLEI 2015 in Arequipa, Peru in October 2015. Authors were asked to prepare extended papers with new contributions with respect to the conference versions; a total of 16 papers were finally accepted and are now published in these two issues.
Año: 2016
ISSN: 0717-5000
da Rosa, Sylvia; Chmiel, Alejandro; Gómez, Federico
CLEI
This article presents an interdisciplinary experience that brings together two areas of computer science; didactics and philosophy. As such, the article introduces a relatively unexplored area of research, not only in Uruguay but in the whole Latin American region. The reflection on the ontological status of computer science, its epistemic and educational problems, as well as their relationship with technology, allows us to elaborate a critical analysis of the discipline and a social perception of it as a basic science.
Año: 2016
ISSN: 0717-5000
Rivera, Belen; Becker, Pablo; Papa, Fernanda; Olsina, Luis
CLEI
Organizations should establish business goals and check for their achievement in a systematic and disciplined way. In order to know if a business goal is achieved, it should be necessary to consider information need goals that also can require satisfying measurement and evaluation goals at operational level. Furthermore, if measurement and evaluation goals are not aligned with top-level business goals such as tactical or strategic level goals, the organization could waste its effort and resources. Usually, the different goals established in an organization are operationalized through projects. For a given project, strategies should be used in order to help in the goal achievement. A strategy defines a set of activities and methods to be followed for a specific goal purpose. Ultimately, to engineering all these issues in a systematic way, organizations should adopt a holistic evaluation approach supported by a set of integrated strategies. By means of a systematic literature review as research method, we have observed that very few approaches support integrated strategies and multilevel goals. To bridge this gap, we have developed a holistic quality multilevel and multipurpose evaluation approach that ties together multilevel goals, projects and integrated strategies. As contributions, this paper discusses an enhanced conceptual base (specified by ontologies) for linking business and information need goal concepts with project, strategy and nonfunctional requirements concepts. Then, it defines the step by step of our holistic quality evaluation approach, by listing the necessary activities to establish goals and projects at different organizational levels. Lastly, it specifies and illustrates evaluation scenarios for business/information need goal purposes such as understanding, improving, monitoring and controlling, comparing and selecting entities, which are supported by strategies and strategy patterns.

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